Tuesday, January 18, 2011

1/17 Worldly

World:
-       the imaginauts interact with other imaginary characters in ImagiNation
-       The Imaginauts never interact directly with the subject/character they’re helping. “Secret Muses”
-       “Surprise technology” – things that just work, with no explanation or introduction. Ex: ‘Where are we?’ ‘Oh hold on I’ll check.’ Pulls out a seed, plants it, a compass rose springs up. ‘Aha! Thataway!’
-       Imagimometer – main and handheld.
-   Main: large complex towering device topped with a weathervane – keeps track of the world’s imaginative flow
-   Handheld: shows us a picture of the episode’s client character, with a dial going from bored/frustrated to inspired – icons for those states change with each show.
-       there is no anonymous 3rd person narrator ever – we always know the person talking

3 comments:

  1. Compass rose?
    Yea, the PUNks are allllll over that one, and so am I!

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  2. We should construct the tower in full and then pan around it (in the intro?) to the cutaway side where we see everything going on, and zoom in to start the show.
    (See Peewee's Playhouse - http://www.youtube.com/watch?v=voNNN5bB2_w)

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  3. Also we always want some sort of sound, music, or noise in the background, accented, unless we use the silence for emphasis or a gag of some sort.

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